﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

using BLL;
namespace 健身房管理
{
    public partial class UserGoodsAdd : Form
    {
        GoodsBLL gdl = new GoodsBLL();
        Point mouseOff;//鼠标移动位置变量
        bool leftFlag;//标签是否为左键

        private void mAdd_MouseDown(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Left)
            {
                mouseOff = new Point(-e.X, -e.Y);
                leftFlag = true;
            }
        }

        private void mAdd_MouseMove(object sender, MouseEventArgs e)
        {
            if (leftFlag)
            {
                Point mouseSet = Control.MousePosition;
                mouseSet.Offset(mouseOff.X, mouseOff.Y);//设置移动后的位置
                Location = mouseSet;
            }
        }

        private void mAdd_MouseUp(object sender, MouseEventArgs e)
        {
            if (leftFlag)
            {
                leftFlag = false;//释放鼠标后标注为False
            }
        }
        public UserGoodsAdd()
        {
            InitializeComponent();
        }

        private void guna2Button1_Click(object sender, EventArgs e)
        {
            string txtgoodname = txtgoods.Text;
            string goodstypes = goodstype.Text;
            int goodsnum = int.Parse(goodsnums.Text.ToString());
            int goodsprices = int.Parse( goodsprice.Text.ToString());
            string txtgoodsjts = txtgoodsjt.Text;
            string shangjia = guna2ComboBox1.Text;   //上架状态
            bool b1 = gdl.GoodsAdd(txtgoodname, goodstypes, goodsnum, goodsprices, txtgoodsjts, shangjia);
            if (b1)
            {
                MessageBox.Show("添加成功");
            }
            else
            {
                MessageBox.Show("添加失败");
            }
        }

        private void guna2Button3_Click(object sender, EventArgs e)
        {
            this.Close();
        }

        private void UserGoodsAdd_Load(object sender, EventArgs e)
        {

        }

        private void UserGoodsAdd_MouseDown(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Left)
            {
                mouseOff = new Point(-e.X, -e.Y);
                leftFlag = true;
            }
        }

        private void UserGoodsAdd_MouseUp(object sender, MouseEventArgs e)
        {
            if (leftFlag)
            {
                leftFlag = false;//释放鼠标后标注为False
            }
        }

        private void UserGoodsAdd_MouseMove(object sender, MouseEventArgs e)
        {
            if (leftFlag)
            {
                Point mouseSet = Control.MousePosition;
                mouseSet.Offset(mouseOff.X, mouseOff.Y);//设置移动后的位置
                Location = mouseSet;
            }
        }
    }
}
